| Home | About Us | Search Help|
American Landscapes
Architectural History
Architecture Theory
Development Theory
Fear and Architecture
Design Methods + Pedagogy
Design Using Mixed Media
Design Visualization + Representation
Design and Social Factors
Planning Sustainable Architectures, City + Regional
Sustainable Design
Design with Digital Technology
Artificial Intelligence
Cyberspace/Virtual Reality
Collaborative Networks
Architectural Practice
Building Construction
Building Types : Commercial
Cold Climate + Passive Solar Heating Design
Ecological Thinking
Electro-Mechanical Systems
General Climatic + Energy Conscious Design
Healthy Building Design
Hot Climate + Passive Solar Cooling Design
Lighting + Day-Lighting
Water + Waste
Architecture and Film
Cultural Criticism
Economic Geography
Environmental Psychology
Human Cultural Geography
Urban Anthropology
Urban Economics and Globalization
Urban Geography
Urban History and Current Debate : American Cities
Urban Policy
Urban Sociology
Ames, A.L., D.R. Nadeau et al. The VRML 2.0 Sourcebook. New York: Wiley, 1997.
Deitel, H.M. and P.J. Deitel. C++ How to Program. Englewood Cliffs, NJ: Prentice Hall, 1994.
Date, C.J. An Introduction to Database Systems, Sixth Edition. Reading, MA: Addison-Wesley, 1995.
Finin, T., Y. Labrou and J. Mayfield. "KQML as an Agent Communication Language." In Software Agents, (The MIT Press, 1997).
Gallaire, H. and J. Minker. Logic and Databases. New York: Plenum Press, 1978.
Gamma, E., R. Helm, R. Johnson and J. Vlissides. Design Patterns: Elements of Reusable Object-Oriented Software. Reading, MA: Addison-Wesley, 1995.
Goodman, D. Dynamic HTML: The Definitive Reference. Cambridge: O’Reilly & Associates, 1998.
Graham, I.S. HTML Sourcebook. New York: John Wiley & Sons, 1997.
Hannafin, M.J. and K. Peck. The Design, Development, and Evaluation of Instructional Software. New York: Macmillan Publishing, 1988.
Gram, C. and G. Cockton. Design Principles for Interactive Software, 1st Edition. London: Chapman & Hall, 1996.
Jacobson, I. Object-Oriented Software Engineering: A Use-Case Driven Approach. Reading, MA: Addison-Wesley, 1992.
Huggett, Jeremy and Nick Ryan., eds. Computer Applications and Quantitative Methods in Archaeology. Oxford: Tempvs Reparatvm, 1995.
Koza, J. Genetic Programming: On the Programming of Computers by Means of Natural Selection. Cambridge: MIT Press, 1992.
Leler, W. Constraint Programming Languages. Boston: Addison-Wesley, 1987.
Mitchell, William, Robin Liggett and Thomas Kvan. The Art of Computer Graphics Programming. Van Nostrand Reinhold Company, 1987.
Morris, M.E.S. and R.J. Hinrichs. Web Page Design: A Different Multimedia. Mountain View, CA: Sun Microsystems, 1996.
Nijssen, G.M. and T.A. Halpin. Conceptual Schema and Relational Database Design. Sydney: Prentice Hall, 1989.
Quinn, J.B. et al. Innovation explosion: Using Intellect and Software to Revolutionize Growth Strategies. New York: The Free Press, 1997.
Sammet, J.E. Programming Languages: History and Fundamentals. Englewood Cliffs, NJ: Prentice Hall, 1969.
Shu, N.C. Visual Programming. New York: Van Nostrand Reinhold, 1988.
Tesch, R. Qualitative research: Analysis Types and Software Tools. London: Falmer, 1990.
Voss, Greg. Object Oriented Programming. Berkeley, CA: Osborne McGraw-Hill, 1991.
Wang, B. and J. Chen. "Applications of Genetic Algorithm for the Support Location Optimization of Beams." Computers and Structures , 1996. 58(4):797-800.
Williams, S.A. Programming Models for Parallel Systems. Chichester, England: John Wiley & Sons, 1990.
Winston, W. Mathematical Programming Applications and Algorithms. Boston, MA: PWS Kent Publishing Company, 1991.
Wirth, N. and M. Reiser. Programming in Oberon: Steps Beyond Pascal and Modula-2. Reading, MA: Addison-Wesely, 1992.
Copyright © 2001 Architecture Research Institute, Inc. All Rights Reserved.